Aug 07 2011
16 notes

Photo

The following storyboards and UI designs were created for an assignment for my Interaction Design module, in which we had to design a portable self-check out device for a hardware store. 
The project follows the entire life cycle of product development up to the point of prototyping, and involves data collection, analysis, requirements gathering, the creation of personas, scenarios, storyboards and use cases, alternative designs and evaluation. 
This first diagram is an HTA (hierarchical task analysis) of the initial design of the self check out device.

The following storyboards and UI designs were created for an assignment for my Interaction Design module, in which we had to design a portable self-check out device for a hardware store.

The project follows the entire life cycle of product development up to the point of prototyping, and involves data collection, analysis, requirements gathering, the creation of personas, scenarios, storyboards and use cases, alternative designs and evaluation. 

This first diagram is an HTA (hierarchical task analysis) of the initial design of the self check out device.